Blue Magic is no more akin to Voleron then magic designed to rip apart particles at a subatomic level and use the resulting energy to flay the life from unfortunate creatures (Nuke), erase the target from existance (Rub), or any of the other macabre tasks black magic is capable of. I think Blue Magic was made exclusive just so there'd be a third style of magic user to go with. White magic is primarily defense, black magic is primarily direct offense, and blue magic is primarily indirect offense (sleep, poison doing gradual damage on top of its initial damage, confusion, etc).
Did you know, I was THE MOON once!
Yes! You see, one night it turned out the moon had been STOLEN!
The animal people asked ME to take its place as I am so WISE and BRILLIANT!!
I believe instill would be counted as black mage. It is the embodiment of an element formed by changing the structure of, say, the air around the blade to carry electrometic charges, or to crystalize the air into ice as air does carry water vapors, or to heat up to carry the affect of fire, much like a black mage does to cast those spells. There is no 'Red magic', as red mages are the symbolization of capability to work both white and black magic.
Blue magic isn't restricted to Blue Mages...Blacks get Boost and Barrier, and I think Red Mages get Boost, Barrier and Lock (No Lock for Blues?).
Call me crazy, but I considered all stat-changing magic to be its own colored magic seperate from white and black. Stat-down magic (Weak, Slow, and...Lock) would be Blue, so I looked at Shield, Fast and Boost to be...Red Magic, maybe?
I dunno, though. Neither fits perfectly with the game.
That's because the other blue spells that can be learned aren't listed in the same "box", so to speak. Barrier and Boost spells aer listed under Black. Slow is listed under White, but Weak is the only one in Blue. Then there's also the Lock spells that Blues don't get, even though Weak/Slow/Lock are all the same type of spell which differ only in what type of stat they affect.
All magic in the world of Darlow and Skure originates from something. Black and white magic originate from Nexus. Black and white magic deal with life in one form or another. Blue magic is simply destructive, and does not come from Nexus...
I died from a mineral and plant became Died from the plant, took a sentient frame Died from the beast, donned a human dress When by my dying did I ever grow less?
It's a cause and effect system. If someone got beaten, their strength, even if they didn't do anything, would drop. Crush causes enough of a hit, to cause tiredness and soreness, to giveway to lack of strength.
yes, but you know what has been realized? Knights are practically melee black mages, they have dice (vertical attack) Puree (5x5 area attack) i think they have something that goes horizontal? not to mention Knights are pretty good when it comes to just plain attacking a single unit. Now they jsut need an all-area attack......hmmm.
i dont see why blue mages dont get lock, and i dont see why rm doesnt get fast either o.0 and i think for an all-area attack, you could make something like cecil's darkwave. it went through enemy's, and it doesn't have to be made powerful either.