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Post by Sur Realis on Jan 23, 2008 14:04:43 GMT -6
Someone is being a baby on WSay and complaining that he has to start a new character to fight bosses again, and wants an arena. However, I have an idea that could pertain slightly more to the storyline, is more original, and slightly more limiting: Vision Fights (Okay, work with me, the word 'dream' is overused.) The way I see it it works like this: Once you become enlightened, you realize the ability to 'save' battles, in a sense; all the chaotics in the battle are memorized, so if you fought two Ice Dragons, it would be remembered as two Ice Dragons. Furthermore, this ability oddly transfers over to characters non-enlightened, and the ability to recall a battle is used by a certain NPC at a Nexus Monastery. Each _key_ can hold one battle per Hunting Grounds, and anyone in your party is dragged into the Vision Fight when you enter it, a Shared Vision. Since it's only a Vision, EXP and Gold play no role, but HP and MP is subjected to transfer into a Vision and out; if you go in with 1 HP you start with 1 HP. If you come out with 0 MP, you have no MP to use and must go to an inn. Uhmm, I don't feel like putting reasons why it would be useful, because I could care less if it's put in or not, and I'm basically posting my idea to shut Krelian up. =/
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Post by icestol2m on Jan 23, 2008 16:48:29 GMT -6
lol go krelain
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Post by Jumin on Jan 23, 2008 16:52:01 GMT -6
eh the vision fights aren't necessary..... the following is a spoiler so don't read it if u just want to play the game find out for yourself It is recognized in the world of Darlow that the bosses respawn, but as investigators we let it be, because we're trying to get at the root of the problem, which is Voleron.. once Voleron is defeated the world will finally be at peace. have fun talking to all the NPCs
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